Vermillion Online Play free

ComparisonUpdated October 2026

Vermillion Online vs Avorion

Quick answer

Play Avorion if you want a complete block-ship sandbox you can play alone or with friends: a procedural galaxy, a story pulling you toward the centre, mining, trade and fleets, on Windows, Mac and Linux for $24.99. Play Vermillion Online if you want your block-built ships in one shared online world where other players run the market and full-loot PvP is the main risk. Vermillion is a free early playtest with few players and possible wipes, so Avorion is far more complete today.

Avorion is one of the best block-ship sandboxes around. Vermillion uses blocks too, but builds ships differently and puts them in one shared online world instead of your own galaxy.

Facts as of October 2026Avorion is a game by Boxelware

At a glance

Vermillion Online vs Avorion, as of October 2026
Vermillion OnlineAvorion
DeveloperIndependent developerBoxelware
Release statusFree playtest, live now. Progress may be wiped between rounds.Full release since 9 Mar 2020
PriceFree playtest download. No price set for later.$24.99 on Steam
PlatformsmacOS and Windows (itch.io)Windows, macOS, Linux
World/serversOne persistent world on one EU server: 19 sectors, about 200 km acrossSingle-player, online or LAN co-op, and dedicated servers. Each galaxy is generated per game.
PvP rulesFour tiers: Secure (no damage), High security (police kill attackers after 20 s), Low security (no police), Lawless (no rules)Co-op by default; PvP possible depending on server settings
Ship building1 m blocks: 68 armour shapes in 5 materials plus about 140 parts. Engines, guns and radar are built from parts.Resizable blocks, any size. Stats come from block volume and material. Turrets are separate items you build or loot.
Loss on deathFull loot. Half the cargo is destroyed, the rest spills into the wreck, and the hulk can be salvaged. You always get a free Rookie Ship.The ship is lost; reconstruction lets you rebuild it at a repair dock for a fee
Best forBuilding ships for a shared PvP economy where loss is realSolo or co-op building, exploration and fleet play at your own pace

Avorion facts from its Steam page, checked 16 October 2026. Server rules for co-op and PvP depend on the host's settings.

Two ways to make a ship out of blocks

Both games let you design ships from blocks. They treat blocks very differently, and you feel it in the first ten minutes.

Avorion's blocks stretch. You can scale a block to any size, so a single hull block can be a whole wing. Stats come from the volume of each block type and its material: more engine volume, more speed; more generator, more power. Turrets are separate items with their own stats, built at a turret factory or looted, and you mount them on the hull. It's fast and flexible, and people build huge, detailed ships with it.

Vermillion uses fixed 1 m blocks: 68 armour shapes in Steel, Aluminium, Titanium, Iridium composite and Glass, plus about 140 functional and structural parts. Instead of scaling a block, you assemble systems out of parts, like From the Depths. An engine is a core plus cylinders plus coolers. A thruster is a nozzle plus amplifiers plus coolers. A gun is built in the ship too: a firing piece plus barrels, clips, autoloaders, gauge increasers and recoil absorbers, with a gauge from 12 to 300 mm. Every one of those blocks can be shot off.

Placement matters more in Vermillion. Thrust comes from where each thruster sits, so a ship with its thrusters off-centre flies badly. The designer shows live flight stats and a warnings panel, and you can test-fly before you build.

The Tomcat, a white Vermillion Online ship with orange fins built from game blocks, seen from the front quarter against a nebula
The Tomcat, a showcase design built from the game's blocks. In-engine render.

Galaxy vs one shared map

Avorion generates a galaxy for each game. You start at the edge and work toward the centre, past a barrier, through stronger factions and better materials. There's a story and a clear sense of progress. You can own stations, run fleets of captained ships and play alone for a hundred hours.

Vermillion has one fixed map that every player shares: 19 hex sectors, about 200 km across, with six stations. It doesn't grow and there's no campaign. What changes is the people. A server director spawns ore fields and pirate sites around online players, and fields run out and appear somewhere else. Jackpot fields are announced to the whole server, which is a good way to start a fight.

In Avorion, progress means travelling inward. In Vermillion it means taking more risk. Better ore sits further out: Titanite only in Low security, Iridium only in Lawless.

Multiplayer and PvP

Avorion's multiplayer is co-op first. You host for friends or run a dedicated server, and PvP depends on how the server is set up. Each server is its own galaxy.

Vermillion is online only, with one server everyone joins. The rules are graded by sector. Secure space has no damage. High security lets attacks land, but the attacker turns Criminal and police destroy them after 20 seconds. Low security has no police, and Lawless has no rules. The server decides every hit, and only tells your game about what your sensors detect. Firing your radar reveals ore and pirate sites, and every other pilot in range hears it.

Losing a ship

In Avorion, losing a ship hurts, but you can rebuild it through reconstruction at a repair dock.

Vermillion is full loot. A destroyed ship loses half its cargo, and the rest spills into the wreck for anyone to take. Other players can salvage the hulk. Everyone aboard dies, and characters drop a body bag with half of what they carried. You get a free Rookie Ship back, always. Everything else is on you, which is why haulers hire escorts and why the market keeps moving.

Trade and the economy

Avorion's economy is NPC factions, stations and trade routes, plus the stations you found yourself. It's a living simulation, but you are the only player in it unless you invite friends.

Vermillion's economy belongs to the players. Each station has its own order book with buy and sell orders, escrow, a 2% tax and price history. There's no global inventory, so goods sit where they were sold until someone hauls them. Courier contracts with collateral let you hire that job out. NPCs only set price floors and supply pirates to shoot.

Where Avorion is better

Who should play which

If you want a long block-building campaign by yourself or with a few friends, buy Avorion. It's very good at that.

If you've built enough ships for an empty galaxy and want to see what happens when other people are flying their own designs at you, try Vermillion. It's free, it's early, and the first players are still setting the prices.

Avorion questions

Is Avorion an MMO?

No. Avorion is a sandbox for single-player and co-op, with dedicated servers you or a community can run. Each server is a separate galaxy.

What's a game like Avorion but multiplayer PvP?

Vermillion Online is one option: block-built ships in one shared online world, with security tiers, full loot and a player-run market. It's a free early playtest. Space Engineers and Starbase also mix block ships with online play, each in its own way.

Can I use Avorion ship designs in Vermillion Online?

No. Avorion's blocks scale to any size, while Vermillion uses fixed 1 m blocks and builds engines, thrusters and guns from parts. Designs have to be rebuilt in the Ship Designer.

Does Vermillion Online have a procedural galaxy like Avorion?

No. It has one fixed map of 19 sectors, about 200 km across, with six stations. Ore fields and pirate sites spawn and move around it based on where players are.

Does Vermillion Online run on Linux?

Not yet. The playtest has macOS and Windows builds on itch.io.

Keep comparing

Put your ship where others can see it

Build in the Ship Designer, test-fly it, then take it into a world full of other players' designs. The playtest is free on Mac and Windows.

Playtest: progress may be wiped. One EU server. The builds are unsigned, so macOS and Windows warn you once on first launch.